RealToon VFX

Download the free "RealToon VFX" for Unity on UnityCodesFree! Enhance your game with stunning, realistic visual effects and dynamic animations. Free Unity assets!

Jan 7, 2025 - 12:10
Jan 20, 2025 - 17:46
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RealToon VFX

Bring your cartoon-style games to life with 'RealToon VFX,' a vibrant collection of high-quality visual effects tailored for Unity. This pack includes a wide range of dynamic VFX such as explosive bursts, colorful character abilities, and other whimsical effects to make your game world more engaging and visually appealing. Whether you're building action-packed adventures or lighthearted animated scenes, 'RealToon VFX' is the perfect solution to enhance your game's aesthetic. Download this fantastic VFX pack today and add a touch of magic to your toon universe.

- Perspective Adjustment:

*This will adjust the perspective of your object from default 3D to 2D Toon/Anime.

- Smear Effect:

*Trail lines effect when an object move fast, like the Anime/Toon.

- SDF Mode:

*SDF shadow, for character faces and other usage and it supports all lights

(Point,Spot,Directional & Area lights)

- Smooth Object Normal:

*Smooth object normal for better shading.

- Self Shadow:

*(Adjust size/threshold and hardness without using any texture map.)

- Normal Map:

*(For more details or override object's normal.)

- FReflection:

*(Use images/textures as reflection.)

*(Can also adjust the size and position.)

*(This is not a matcap style reflection or cubemap.)

- Gloss (Texture) (Custom Gloss):

*(Use images/textures as gloss.)

*(Can choose to follow light position & object rotation.)

- ShadowT (Texture):

*(Gradient or Flat based shadow/shade.)

- Refraction:

*Anime/cartoon style glass, ice, liquid, etc.

- Reduce Shadow:

*Reduce real-time shadow of an object - material without affecting other parts of an object.

- Screen Space Rim Light:

*Screen space type rim light for more better rim light.

- On Object Screen Space Outline:

*Screen space outline on the shader object.

- DeNorSob Outline:

*A screen space outline, Depth-Normal and Sobel.