Lumen Stylized Light FX
Download the free "Lumen Stylized Light FX" for Unity on UnityCodesFree! Enhance your game with stunning, stylized light effects and dynamic illumination for immersive environments.

Illuminate your Unity project with 'Lumen Stylized Light FX,' a collection of vibrant and dynamic lighting effects designed to add depth and atmosphere to your game. This asset pack features glowing, colorful lights that are perfect for creating magical environments, stunning visual effects, and mood-setting lighting. Whether you're designing a fantasy world, sci-fi setting, or any other stylized game, Lumen Stylized Light FX will enhance the look and feel of your scenes. With customizable lighting and a range of effects, your game will come to life with brilliant and captivating lighting effects. Download now and elevate your Unity projects with this powerful lighting bundle.
Make stunning stylized light effects, such as scatters, god rays, halos, and light flares! For styled, effective volumetric lighting in stylized games, Lumen is a one-stop shop.
QualitiesThree distinct light systems combine to significantly style your game worlds:
Does your scene's lighting seem drab? Do you want the lights in your game to make your audience feel warm?LUMEN LIGHT FLARES give your scene's lights a soft halo, creating a look akin to volumetric point lights. This effect can also be overdone, giving your sceneries a regal glow and strong auras—essential for any supernatural object your players might come across!
A straightforward method for creating any kind of volumetric ray is to use the LUMEN STATIC RAYS. These rays can be used as spotlights, sunshafts, godrays, 2D, 3D, or anything else in between! Use these to make your scene more interesting, draw the player's attention to key spots, add dramatic lighting, or simply make your scene look even more beautiful!
Last but not least, LUMEN DYNAMIC RAYS dynamically scale and bend the rays to a certain angle in real-time using vertex colors and a unique shader! These rays can be used to simulate real-time volumetric lighting, point rays at a moving target, or track the sun dynamically!
WHY MESH-BASED EFFECTS?
Based on a mesh-based, procedural material, Lumen eliminates the requirement for all of the computations required by typical volumetric lighting solutions by substituting a straightforward vertex illuminated shader for the conventional mathematics! This makes it possible to calculate your effects at a low cost, allowing you to concentrate on the scene's aesthetics rather than worrying about the framerate dropping. In addition, the absence of textures lets you save disk space without sacrificing the quality of the flares and rays that add beauty to your image!
Powerful tools to light your world:
- A scriptable object backend makes saving quick and simple.
With a methodology that is entirely built on 3D meshes, effects may be scaled indefinitely without sacrificing quality!
Adaptable and dynamic depth fading that lets you show and conceal light effects according to the scene's depth.
Light effects are faded in and out according to the distance to the camera using advanced camera fading.
Easy customisation using a bespoke layering system. - Lightweight shader built-in with GPU instancing support
- The custom noise-based variation system smoothly interpolates light effects to a different color. Useful for everything from subtle, lazy light movement to sporadic, violent lighting.
- Global, local, and per-layer controls give you ultimate control over the way that you want the light to render in your scene.
- All shaders are built with Amplify Shader Editor for easy customization across Built-in and URP!
Come prepared with out-of-the-box features:
- 45 Premade light effects
- 92 Light shapes
- Two main shader types
- Full inspector extensions built with quick and easy editing.
- Fully supports Built-In and URP for any platform!